AI Insights · Timothy · June 2024
Top 5 Physics Puzzle Games in Ukraine Q2 2024
Discover the performance of the top 5 physics puzzle games on a unified platform in Ukraine during Q2 2024, based on Sensor Tower data.
In the second quarter of 2024, the top 5 physics puzzle games in Ukraine demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here's an overview of their performance based on Sensor Tower data.
Wood Screw Puzzle from Zego Studio showed significant growth in both downloads and revenue. Weekly downloads peaked at 33.3K in late April and gradually stabilized around 24K by the end of June. Revenue saw a dramatic increase, reaching approximately $469 in the week of April 22, and maintained a consistent performance between $350 and $463 in subsequent weeks. The game also experienced a steady rise in weekly active users, growing from 65.8K at the start of April to 154.7K by the end of June.
FALCON GAMES's Screw Puzzle: Wood Nut & Bolt experienced steady growth in both revenue and weekly active users. Downloads peaked at 29.3K in late May, and revenue increased steadily from $45 at the beginning of April to approximately $166 by the end of June. Weekly active users also saw a consistent rise, reaching 111.4K by the end of the quarter.
Wood Nuts & Bolts Puzzle by ABI Games Studio had a strong presence with initial downloads peaking at 25.9K in early April, though they gradually declined to around 10.8K by the end of June. Revenue saw a peak of approximately $1.3K in mid-April, before gradually decreasing to $298 by the end of the quarter. In terms of weekly active users, the game maintained a strong performance, reaching 188K by the end of June.
Woodle - Wood Screw Puzzle, another offering from Zego Studio, showed moderate performance with downloads peaking at 17.5K in late April. Revenue remained minimal, peaking at just $2 in May. However, weekly active users exhibited a steady growth, reaching 30K by mid-June.
Finally, The Superhero League from Lion Studios demonstrated consistent performance in weekly active users, peaking at 57.8K in early April and maintaining around 44.7K by the end of June. Although revenue remained relatively low, fluctuating between $7 and $74, the game managed to achieve a peak of 11.4K downloads in mid-June.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.